Eye of Vecna Type Accessory General Name Shriveled Pebble Lore to Identify 99 Effects Doubles all 1st & 2nd level mage spells +35% resistance to magic +4. Hitting 40k means we can all take a gander at the Hand of Vecna, the Eye of Vecna, and the Dragon Orb! We’re just one step away from. Eye and Hand of Vecna. (update). Wondrous Item, Artifact, (requires attunement). Attunement: Yes. Worn in Slot: no slot required. Source: PHB. Description.
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The Hand grants superhuman strength. In CYhis cult helped set events in motion that would have granted him the power of a greater godbut the plan was ultimately foiled.
Vowing revenge, Vecna eventually assumed a mastery of the dark arts achieved by no mortal before or since. It is said that the Hand can be destroyed by carrying it to the Positive Material Plane by one who has never experienced fear and manually crushing it into powder willingly fixing it to the purest person in the Free City of Greyhawkfixing it to most corrupt person in the Free City of Greyhawk or severing it with a sword of a dead god .
Vecna then granted his mercy, granting the officials leave to depart, and promising them his protection for the rest of their lives. Other Vecnan organizations are known to exist outside of the mainstream cult, and some may have similar or identical names. Even when Osterneth, the Bronze Lich, is Vecna’s mightiest servant, her position is not fo among his files.
Ten years later, in the second edition Dungeon Master’s GuideVecna’s history was expanded under the description of his Hand wye Eye. Vecna’s cult is very secretive, and cells have been uncovered, at various points in history, in Diamond LakeGreyhawkand Verbobonc.
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It shows its wearer terrible wye. The Head of Vecna was a hoax that one adventuring party played on another in a campaign run by game master Mark Steuer. Dungeon Masters Guide Wizards of the Coast They were later cast through the dimensional portal at Tovag Baragu and lost to some unknown outer plane.
They have appeared numerous times over the years, most notably influencing the history of their world of origin, Oerth. When Vecna vscna ejected from Sigil by a party of adventurers, Iuz was freed and Vecna returned to Oerth greatly reduced in power, though still a lesser god. These individuals displayed additional powers including the ability to detect magic, resist magic, and summon powerful fiends.
Vecna’s “right hand man” and then ultimately his betrayer is Kas the Vecjaeyee vampire whose sword, the Sword of Kasis also an artifact. Beasts and other beings. Dark Sun Dark Sun: However, it is undoubtable that the Sword is inextricably tied to Vecna’s relics.
It cannot be removed without being chopped off. They offered up the entire city and her wealth if only Vecna would spare the lives of her citizens.
They reward o user for betraying a close friend, but penalize them for slaying undead. A number of Vecna’s other body parts are presented as minor artifacts in Die Vecna Die! He then broke free into the city of Sigilwhere he came perilously close to rearranging all existence to his whims.
Vecna – Wikipedia
The Rod of the Yee Onewhile not nearly so powerful as the Sword of Kasis another item Vecna crafted to connect himself with his highest lieutenants.
This book introduces the idea that possessing both artifacts grants additional powers. The Blood of Vecna are mainly warriors charged with protection and enforcement of the cult and its goals.
If displeased, however, the eye induces frightening visions and when truly angered it tries to take control of the host, as well as blasting allies on occasion. They prefer arcane spellcasters, and the two artifacts seek to be re-united in one wielder.
The Genie’s Curse Birthright: Each position in Vecna’s cult is named for a certain body part. Removing them afterward is difficult or impossible, and usually involves the wielder’s death. At his empire’s height, Vecna was betrayed vcna destroyed by his most trusted lieutenant, a vampire called Kas the Bloody-Handedusing a magical sword that Vecna himself had crafted for him, now known as the Sword of Kas.
Between and CY, the warlord Halmadar the Cruel came into possession of both the Hand and Eye, only the second known person to ever achieve this. Vecha is usually described as a left hand, with long, claw-like nails.
E is for Eye of Vecna
Dragonlance deities Forgotten Realms deities Greyhawk deities. In the events of the Living Greyhawk campaign setting, Vecna’s machinations allowed him to reappear on dye prime material plane and retake his place in the Oerth pantheon. Rumoured ways to destroy both at once include casting them into the Golden Forge at the heart of Oerth ‘s sun, permanently destroying Vecna sending the spirit of all of Vecna’s victims to rest, or having both worn by the the purest person in Blackmoor or if a creature wielding both artifacts is slain by the Sword of Kas .
Possessing both artifacts now grants several great powers, including magic resistance and the permanent ability to Detect Magic. Once the left vcna of the arch- lichVecnathe Eye, and its sister artifact, the Hand of Vecnawere all that remained of the lich-king after his battle with his renegade lieutenant, Kas the Bloody-Handed.
Originating in the World vecma Greyhawk wye settingthe Eye appears as a small red pebble or shriveled grape. Different powers are invoked by ten of the sixteen possible combinations of four extended fingers, and one by touch. The Hand and Eye’s other abilities are chosen by the DM.